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3 ➡️ 4 Forward port Scene3D mesh material fixes #192

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merged 2 commits into from
Mar 15, 2021

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3 ➡️ 4 Forward port

Port ign-gui3 to ign-gui4

Branch comparison: ign-gui4...ign-gui3

Note to maintainers: Remember to Merge with commit (not squash-merge or rebase)

As noted in gazebosim#137, the Scene3D plugin was forked for use
in ign-gazebo, with the intention of consolidating back
with the ign-gui plugin to reduce duplication. This ports
some fixes for mesh material loading to ign-gui made in
gazebosim/gz-sim@897ef65 as part of
bitbucket PR 315.

Signed-off-by: Steve Peters <[email protected]>
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codecov bot commented Mar 13, 2021

Codecov Report

Merging #192 (071a8e4) into ign-gui4 (477e04c) will increase coverage by 0.70%.
The diff coverage is 0.00%.

Impacted file tree graph

@@             Coverage Diff              @@
##           ign-gui4     #192      +/-   ##
============================================
+ Coverage     58.33%   59.03%   +0.70%     
============================================
  Files            24       23       -1     
  Lines          3060     2739     -321     
============================================
- Hits           1785     1617     -168     
+ Misses         1275     1122     -153     
Impacted Files Coverage Δ
src/plugins/scene3d/Scene3D.cc 12.59% <0.00%> (-0.19%) ⬇️
src/PlottingInterface.cc
src/plugins/world_control/WorldControl.cc 79.48% <0.00%> (+0.28%) ⬆️
src/plugins/world_stats/WorldStats.cc 97.16% <0.00%> (+2.38%) ⬆️
src/plugins/image_display/ImageDisplay.cc 23.27% <0.00%> (+4.39%) ⬆️

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@scpeters scpeters merged commit ec49c33 into gazebosim:ign-gui4 Mar 15, 2021
@scpeters scpeters deleted the merge_3_4 branch March 15, 2021 08:55
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